Category Archives: CodeCraft

Maintenance Programmer vs. Original Programmer

In the book Software Exorcism, Bill Blunden described a problem caused by the maintenance programmer not usually being the same person as the programmer who wrote the code. Often the maintenance programmer comes in with a less-than-complete understanding of the original problem or of the design decisions made for this problem. Usually, there are also… Read More »

More Human Multitasking

Isn’t it funny how you sometimes run into the same concept everywhere at once? A couple of weeks ago, I wrote a piece (Another View of Human Multitasking) refuting some of the conclusions in a Joel Spolsky article on human multitasking. This week, I stumbled across another article, Creating Passionate Users: Your brain on multitasking,… Read More »

“Good Enough” Revisited

In The Forgotten Engineering Principle, I went on at some length about the concept of Good Enough. I originally began thinking about this idea over a decade ago in the context of Stylus-Based Computers (what are now called Tablet PCs). I hadn’t thought about the concept for quite a long time. However, in doing a… Read More »

On Creative Class Names

The subject of naming in code continues. In O’Reilly Network: Ill-monikered Variables and Creative Class Naming [May. 18, 2004], Tim O’Brien adds his comments to the topic of naming in programs. He picks up with Andy Lester’s earlier comments and goes a little further. O’Brien makes the suggestion that creative names are much better than… Read More »