Tag Archives: consequences

BPGB: (Dis-)Integration Branches

This is another post in my intermittent series of Best Practices Gone Bad (BPGB) Today, we are going to take another side-step into version control. Most development groups use version control of some form. Whether you prefer Subversion, Git, Mercurial, Bazaar, Clear Case, or any of the many others, version control is an important technique… Read More »

BPGB: Readable Code

As you probably know, code is read more often than it is written. Anybody who has worked on code written by anyone else has probably wished that the code were more readable at some point. Writing readable code should definitely be considered a best practice. The problem comes when defining what you mean by readable.… Read More »

BPGB: YAGNI Overdone

One of the design ideas that came out of the early days of the agile movement was YAGNI. As I have written before, this idea is push back against the tendency of many programmers to over-engineer or over-complicate our designs. We normally use some variation of the flexibility argument to justify this tendency. In fact,… Read More »

BPGB: The Witch Hunt

For the next entry in the Best Practices Gone Bad series of posts, I have a topic I wish I had thought of. In issue 125 of Overload magazine (Feb 2015), Sergey Ignatchenko wrote an article entitled Best Practices vs Witch Hunts. Sergey covers a somewhat different approach to how best practices go bad. He… Read More »

BPGB: Frost-Bitten Features

In some environments where I’ve worked, new features were being added and bugs were being fixed up until the very moment that the code was released. This obviously leads to problems where one change generates new bugs that we have not yet had time to find, much less fix. Consequently, another buggy release goes out… Read More »

BPGP: How Best Practices Go Bad

There are a few reasons that Best Practices get specified in a profession. Provide standards for judging proposed solutions. Provide cover for unforeseen circumstances. Provide a starting point for discussions to improve the state of the art even more. Help more junior people make better decisions before they fully understand the field. Applied to software,… Read More »