SVG Lives: A Follow-up

At the end of 2008, I did a series of posts arguing that SVG still lives despite predictions of it’s downfall. I had been hearing these dire predictions for years, and wanted to provide a decent rebuttal: Reports of SVG’s death exaggerated. Last year, I had the good fortune to go to SVG Open 2009.… Read More »

SVG: Coming of Age

In the past few months, I have been focusing more on SVG. The most important reason was the SVG Open 2009 conference the first weekend of October.1 Some truly amazing demos and research are being done in this area despite nay-sayers claiming that the technology is dead. Some of the biggest announcements leading up to… Read More »

More SVG and Perl

In my last post, I talked about a quick little project that has grown into experimenting with several new tools/processes. I finally got a reasonable release out on CPAN as SVG::Sparkline version 0.30. This version supports 6 different sparkline types: Area, Bar, Line, RangeArea, RangeBar, and Whisker. It also has better documentation in the form… Read More »

Chronistic Coupling, Communications

The comments from Ian and rlb3 have made me think a bit more on what I said last time about Chronistic Coupling. One thing I didn’t make perfectly clear is that I’m not advocating avoiding Chronistic Coupling at all costs. Any real system will require some amount of Chronistic coupling. The key design point is… Read More »